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Help!!! Not Clickbait...

Discussion in 'Off-Topic' started by Zyphon, Sep 13, 2018.

  1. Zyphon

    Zyphon Trial Gameserver Admin
    Trial Gameserver Admin

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    Steam:
    Hey guys, i have recently taken to map design and have been working on a jump map using the software Hammer.exe

    The issue I am having is I textured some blocks to water to turn them into actual water blocks, then I tested it in-game and everything was fine visually. I then had to do some carving either side of the water blocks. Everything looks OK in the 3D game view on the program, However when I trial run the map in TF2 and look at the blocks that should be water they look clear and not like water anymore and if you move/look around the area that should be water starts blurring.

    Anyone got experience with hammer and has any clue what this is and how to fix it???
     
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  2. Husky

    Husky Well-Known Member

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    Leak? also don't use carve
     
  3. Zyphon

    Zyphon Trial Gameserver Admin
    Trial Gameserver Admin

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    Steam:
    But carving was so much easier than clipping :3
    The water was free before I carved and this wasn't an issue, could it be a texture bug from carving??? if so any way to fix it?
     
  4. Husky

    Husky Well-Known Member

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    Yes, don't use carve. Just send the VMF to me or @Zeprus@Zeprus
     
  5. Stabbin

    Stabbin Gameserver Admin
    Gameserver Admin Donator Deathrun Team Development

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    Steam:
    Carving is fine, trust me.
     
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  6. Zeprus

    Zeprus Trial Gameserver Admin
    Trial Gameserver Admin

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    Steam:
    or @Stabbin@Stabbin
     
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