Help!!! Not Clickbait... (1 Viewer)

Zyphon

Trial Gameserver Admin
Staff member
Trial Gameserver Admin
Joined
Jan 26, 2017
Messages
74
Hey guys, i have recently taken to map design and have been working on a jump map using the software Hammer.exe

The issue I am having is I textured some blocks to water to turn them into actual water blocks, then I tested it in-game and everything was fine visually. I then had to do some carving either side of the water blocks. Everything looks OK in the 3D game view on the program, However when I trial run the map in TF2 and look at the blocks that should be water they look clear and not like water anymore and if you move/look around the area that should be water starts blurring.

Anyone got experience with hammer and has any clue what this is and how to fix it???
 
  • Funny
  • Like
Reactions: Stabbin and BlackY

Husky

Well-Known Member
Joined
Jun 1, 2015
Messages
1,027
Leak? also don't use carve
 
  • Agree
Reactions: Semicolon backslash

Zyphon

Trial Gameserver Admin
Staff member
Trial Gameserver Admin
Joined
Jan 26, 2017
Messages
74
But carving was so much easier than clipping :3
The water was free before I carved and this wasn't an issue, could it be a texture bug from carving??? if so any way to fix it?
 

Husky

Well-Known Member
Joined
Jun 1, 2015
Messages
1,027
But carving was so much easier than clipping :3
The water was free before I carved and this wasn't an issue, could it be a texture bug from carving??? if so any way to fix it?
Yes, don't use carve. Just send the VMF to me or @Zeprus
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)