Sudden
Well-Known Member
- Joined
- Dec 16, 2016
- Messages
- 105
1) Set respawn time to 5 seconds instead of the current instant respawn.
2) Class limits:
4) Optimize server tags so that players can easily find the server while searching
Ex: halo, bloodgulch, dm, deathmatch, panda, ect.
5) Add the halo servers to the front page of the community website.
6) Add the halo servers to the gameME page.
7) THE ONE AND ONLY (server specific) RULE: No shooting into the top of spawn!
This means that players cannot go to the opposite spawn and intentionally shoot fire into the top of the spawn or shoot rockets/grenades so that they explode on the top of the spawn door. If a player repeatedly jumps and shoots out of the top of spawn however, they are fair game (only that player).
Useful admin cmd: bind KP_HOME "sm_msay do NOT shoot into the top of spawn!"
^Or something similar to the slay @stealer for dodgeball can be implemented where the reason for the slay is put in chat.
2) Class limits:
- 3 Snipers per team
- 3 scouts per team
- 3 medics per team
- No limits on any other classes
4) Optimize server tags so that players can easily find the server while searching
Ex: halo, bloodgulch, dm, deathmatch, panda, ect.
5) Add the halo servers to the front page of the community website.
6) Add the halo servers to the gameME page.
7) THE ONE AND ONLY (server specific) RULE: No shooting into the top of spawn!
This means that players cannot go to the opposite spawn and intentionally shoot fire into the top of the spawn or shoot rockets/grenades so that they explode on the top of the spawn door. If a player repeatedly jumps and shoots out of the top of spawn however, they are fair game (only that player).
Useful admin cmd: bind KP_HOME "sm_msay do NOT shoot into the top of spawn!"
^Or something similar to the slay @stealer for dodgeball can be implemented where the reason for the slay is put in chat.