Autismo
Active Member
- Joined
- Mar 19, 2023
- Messages
- 73
I'm probably posting a bit too much about map inclusions recently, but not in a means to clutter but merely to have additions that can be added later on in the future, best idea for this thread is to add them slowly one by one given the highest voting order (or not at all given a no; won't be making another thread whatsoever because I've looked quite well and I've got to say that the majority of the maps are just bad).
Intrusion:
The map is quite reasonably sized but the ceilings are small in the spawn regions for each side, areas are usually tight and enclosed, would slowly become unpicked nor thought about. (but that's just my thought process with this map, the other two maps I've suggested previously would in my eyes play better overall; the map also has certain frame drops in certain locations)
Croc lab:
Looks pretty nice actually, each class looks to fair well in this map, nothing wrong for each side.
Impure:
Looks like a semi classic vsh-styled map, nothing inherently wrong from the gist of it.
I still think limbo is the best suggestion I've suggested, not from a style point of view but from a gameplay point of view.
Intrusion:
Intrusion
A remake of cp_intrusion for VS. Saxton Hale! Welcome to another one of Saxton Hale’s wild wacky adventures! This action-packed issue features Australia’s favourite infiltrate a secret RED base in the jungle, punching mercenaries to their doom...
tf2maps.net
The map is quite reasonably sized but the ceilings are small in the spawn regions for each side, areas are usually tight and enclosed, would slowly become unpicked nor thought about. (but that's just my thought process with this map, the other two maps I've suggested previously would in my eyes play better overall; the map also has certain frame drops in certain locations)
Croc lab:
vsh_croc_lab [Team Fortress 2] [Mods]
Crocodile Pits!... A Team Fortress 2 (TF2) Mod in the Vs. Saxton Hale category, submitted by Stack Man
gamebanana.com
Looks pretty nice actually, each class looks to fair well in this map, nothing wrong for each side.
Impure:
Looks like a semi classic vsh-styled map, nothing inherently wrong from the gist of it.
I still think limbo is the best suggestion I've suggested, not from a style point of view but from a gameplay point of view.