Foxire
New Member
- Joined
- Dec 31, 2015
- Messages
- 1
I love Dodgeball but it gets pretty stale fast when you play it for too long, here are a few things I've seen or heard about that might spice things up for players.
Bombinomicon Rocket
Model: Bominomicon Book / Normal Soldier Rocket
Effect: Shoots up then explodes into 4 Rockets that home onto random people, the rockets are the same as normal but they can't target someone who is already targeted by another rocket.
Sentry Rocket
Model: Level 3 Sentry Rocket
Effect: Functions like a normal rocket but with every reflect it increases it speed 50% faster than a normal rocket.
Airstrike Rocket
Model: Airstrike Rocket from Solider
Effect: The rocket functions like a normal rocket but its explosion radius is larger than normal but not as big as a nuke, can also be used for rocket jumping and does no damage (or less) to the one attempting it.
I got a few more but you guys get the idea. Hoping for more! Thank you for reading.
- FFA or Free For All mode
- VRS or Vote Rocket Speed
- Different Kinds of Rockets (like the frog) (check below for a few of my ideas)
- Changing up what can be in RTD (cuz something like instakills is just a waste)
Bombinomicon Rocket
Model: Bominomicon Book / Normal Soldier Rocket
Effect: Shoots up then explodes into 4 Rockets that home onto random people, the rockets are the same as normal but they can't target someone who is already targeted by another rocket.
Sentry Rocket
Model: Level 3 Sentry Rocket
Effect: Functions like a normal rocket but with every reflect it increases it speed 50% faster than a normal rocket.
Airstrike Rocket
Model: Airstrike Rocket from Solider
Effect: The rocket functions like a normal rocket but its explosion radius is larger than normal but not as big as a nuke, can also be used for rocket jumping and does no damage (or less) to the one attempting it.
I got a few more but you guys get the idea. Hoping for more! Thank you for reading.