READ ME Current FF2 Duo Bosses - 01/06/2023 (1 Viewer)

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Kruphixx

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CURRENT FF2 DUO BOSSES
Keep in mind that this thread is not updated at all times. Some infomation may be inaccurate. If they are, message me.


Daft Punk Gold & Daft Punk Silver
  • Health: Both bosses have around 9K HP on a full server.
  • Melee damage: 174 (both)
  • Point Teleport: Point at the location you want to teleport to and press right click
  • Rage: Force nearby enemies to do the "Thriller" taunt once, stun sentries for a few seconds


Maddendoktor Duo & Experimental Spy
  • Health
    • Maddendoktor: 14K HP on a full server
    • Experimental Spy: 10K HP on a full server
  • Melee damage: 202 (both)
  • Point Teleport (Experimental Spy only): Point at the location you want to teleport to and press right click
  • Super-Jump (Maddendoktor only): 5 second cooldown; 1 second charge time
  • Rages:
    • Maddendoktor: Increase the size of enemies for 8 seconds; Stun sentries for 10 seconds; Become invisible for 10 seconds; Gain a medigun
    • Experimental Spy: Turn into a cow; Gain a revolver with 4 bullets; Stun nearby enemies and sentries for 5 seconds


Seeman & Seeldier
  • Health: 10K (both)
  • Melee damage: 195 (both)
  • Super-Jump: 5 second cooldown; 1.5 second charge time
  • Rages:
    • Seeman: Create an explosion that kills enemies around you for 5 seconds; Stun nearby enemies and sentries for 4 seconds
    • Seeldier: Summon minions; Stun nearby enemies and sentries for 5 seconds

Sexy Heavy & Sexy Medic
  • Health: 10K (both)
  • Melee damage: 195 (both)
  • Super-Jump: 5 second cooldown; 1.5 second charge time
  • Rages:
    • Sexy Heavy: Lock player's cameras either onto you or your partner for several seconds, stun sentries for 6 seconds
    • Sexy Medic: Cover players in jarate for several seconds, stun players for 3.6 seconds

Taming Engineer & Rabid Heavy
  • Health: 13K (both)
  • Melee damage:
    • Taming Engineer: 189
    • Rabid Heavy: 195
  • Air Dash ability (Taming Engineer): 13 second cooldown, max 2 charges
  • Lunge ability (Rabid Heavy): 135 damage on impact, 35 second cooldown. Uses 35% rage
  • Slam ability (Rabid Heavy) Max 146 damage if close to the boss, 25 second cooldown. Uses 45% rage
  • Rages:
    • Taming Engineer: Choose between two abilities
      • Hard Fist Punch: Stun player on hit and launch them up. Deals 195 damage, has a 25 second cooldown
      • Big Kill: Gain a pistol with 30 ammo, firing speed reduced by 10% and damage buffed by 11%. 27.6 second cooldown
    • Rabid Heavy: Choose between two abilities
      • Fire Punch: Ignites player, deals 205 damage.
      • Default Rage: Gain a new buffed melee temporarily for 12 seconds, fast firing speed, buffed damage and even more knockback reduction and airblast reduction
 
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