notpopbob123
New Member
- Joined
- Mar 15, 2022
- Messages
- 3
its kinda unfair fighting a guard when they can one shot light classes and also its completely bs when trying to escape from scouts
Expertly evade guard shots = BLU cant aim btw, which is an argument for keeping crits apparentlyCrits aren't the end of the world, it doesn't make rebelling impossible. I've seen plenty of skilled rebellers over my time here who can expertly evade guard shots, and/or sneak up to them and kill them by surprise (either via melee strikes or via lethal taunting, the latter particularly as Heavy due to his wider killtaunt range).
another question WHY why add crits in the first placedouble digit "remove crits from the guards".
To be direct with the answer: no.
There was a suggestion to add an lr option that removes blu crits, however that did not make it sadly :(