https://gamebanana.com/mods/484047
Map by Pig Parappa (My friend)
This is map, about my friend's favorite fandoms (such as Danganronpa, Azumanga Daioh, Pizza Tower, etc)
Map has 17 traps, 4 easter eggs and 4 endings:
- Arena
- Parkour
- Humiliation
- Spinner
- Color
And fandomino has...
Hi! I think I need to update one of the maps I suggested in one of the previous posts. The dr_mario_b4 map seemed quite short, half of the traps on the map are useless and not interesting, and some traps do not work at all. Also, all Easter eggs on the map are useless and do not give anything...
Hello, Im suggesting the timer to be disabled on certain maps that interfere with the minigames
Examples like:
dr_simulacrum(The map is very long by playing it and even the author mentioned it was long too. There was a time i think when the boss was triggered and during the second phase...
I'd like to have at least one server host dr_siivagunner so I'm adding it here to the suggestions. Also if dr_bazinga can be on the server for being a shitpost map then dr_gayrun deserves to be there too.
You can add one or the other, add both, or just reject both my maps because I'm a fucking...
The much awaited boss battle is finally here.
It's probably easier if I simply copy the changes from gamebanana:
The update has been very well received especially in regards to the improved contrast in the cave area which some players with bad monitors still complained about.
Download it...
As the title says.
This suggestion has to do with the bhop plugin than it does with the air strafing; by nerfing the concurrent air strafing formula it would punish bhop trap baiters by being unable to counter airstrafe traps with a highly delayed input, this also means making it harder to...
Heyo, guys. I want to make a really good update for Deathrun. I did not make this suggest based solely on my opinion. 7 players I met while playing on the server helped me with this suggest. I have compiled a list of 30 maps, from which we have selected the 3 best ones, which I would like to...
Suggested in https://www.panda-community.com/threads/dr-deathrun-updates-and-potential-maps.31763/ but warrants a thread for itself due to the difficulty behind the map, basically a much much harder neonoir and some of the minigames have (well I don't know how one goes around activating the...
https://gamebanana.com/mods/74600
Made by izotope, a improvement map that is better than dr_trollrun_final_fix, it has one minigame and instant win.
Description:
Very old deathrun map I made a few years ago, given a new shine with some fixes along the way.
Enjoy finding the eastereggs.
This...
So im pretty sure we all know that the map cooldown is way to low on deathrun and we see the same 5 maps being rotated on the server daily and it makes playing on the server rather boring so i wanted to suggest maybe extend the cooldown from 5 to maybe 10 or so but il have to wait on @Kevin so...
Heyo
I guess it was time i made one of these again just to get deathrun up to date with whats possibly fun to have on the server and make it less stale so il add some maps that could be and interesting addition to the pool and some we maybe can remove to limit the list a bit. This is just a...
I've been playing Deathrun mode for almost 11 years now and dr_block is one of my favorite classic maps. For two years I've been playing on panda's deathrun. I suggest replacing the VSH version of the dr_block_v9 map to the regular one. The versus saxton hale version has several bugs, unlike the...
(attempt of suggesting to add bhop toggle command)
I mean like turning off the bhop so you can play without bhop (casual) normally, not removing the bhop. (like TF-Bhop Plugin that has a toggle command to turn it off/on however panda has private bhop, they can just edit it)
Every Bhop Deathrun...
I noticed that the server is still running dr_minefarm_final and while it is perfectly playable there are some extra improvements in the recent "ultimate" version that just make it better. Unfortunately I was a little too quick in finalising the map when I wanted to finish it and missed out a...
Some changes to dr_horrors_panda. Thanks to @Stabbin for bringing some of these issues into light.
The activator will now get uber in the minigame only for 5 seconds, instead of for the whole minigame.
Fixed the logic for the bridge trap so that the beams also get hidden when the trap...
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