https://gamebanana.com/mods/504442
Yes, the funny cat maemae from the melty blood series that no one has really played.
3 fun minigames
10 traps
freerun button
random events for freerun
other secrets
hello, from having heard and knowing that ff2 currently no longer has anyone currently working on it, but still the hope that someone later down the line may appear to breath life back into the server, potentially taking this suggestion and the other ones before that've been suggested like mlg...
As the title says.
This suggestion has to do with the bhop plugin than it does with the air strafing; by nerfing the concurrent air strafing formula it would punish bhop trap baiters by being unable to counter airstrafe traps with a highly delayed input, this also means making it harder to...
https://gamebanana.com/mods/392521
Simple map with a slight bit of platforming, not the platforming you dread for it's very mild in comparison; this isn't neon or tron themed I.E BRIGHT COLOURS so don't worry this won't burn your eyes out.
gagged account: scoob | Rectal prolapse medication (no longer in use) ID STEAM_0:1:80581321
Gag reason/gag date: toxic behaviours 2021-02-16 21:06:18
Admin who banned: deleted Admin - Waxel
Why I should be ungagged: no idea other than wanting to communicate to deathrunners since the...
Suggested in https://www.panda-community.com/threads/dr-deathrun-updates-and-potential-maps.31763/ but warrants a thread for itself due to the difficulty behind the map, basically a much much harder neonoir and some of the minigames have (well I don't know how one goes around activating the...
Hi, I currently know that certain maps like neonoir_impossible, pq_112 (the boss) and other maps with hard platforming are already trivial for being annoying for people since it requires a lot more effort than usual to play and to be completed for the average player, so with that in mind I'd...
Hey, I've heard slight distaste for daftpunk and how bad the hale is currently with how some players are abusing the fact that you avoid the rage by bhopping it, so I'm suggesting a hale that I've heard people would like to play instead as.
Gambler utilizes the RTD function to do plenty of...
Hey, major crits sucks, like really bad, hale's gimmicky with the beggar's playstyle, having to weighdown to not fuck your rocket jumping up is tedious and it's annoying to jump since the rockets spread a bit whilst also traveling at a sluggish pace, you can also use a battalion's backup to full...
yes, they're all arena but they work since we have arena_process that's still in rotation.
https://gamebanana.com/mods/73408 suijin
I think everyone knows how this maps goes, I've played it before on a vsh server and I can say with certainty that it plays very well...
From what I've heard, these maps were originally in rotation but were removed because of people suggesting their removal, but I don't see why they would, they're good maps.
https://gamebanana.com/mods/392385 Fightyard
https://gamebanana.com/mods/74150 Ravine
e
hello, currently these weapons are either used for delaying, being useless (sticky), or having absurd amounts of mobility with very little trade off due to other items making the damage intake less impactful (rocket jumper + treads).
I'm suggesting making the weapons have their "no self...
Hello, this refers to the hales here on this thread https://www.panda-community.com/threads/ff2-rattleton-and-hardware.30517/ and is a continuation of https://www.panda-community.com/threads/ff2-the-mobility-menaces.30748/ | I've been told by ubermedic that the limit has been reached for more...
I'm probably posting a bit too much about map inclusions recently, but not in a means to clutter but merely to have additions that can be added later on in the future, best idea for this thread is to add them slowly one by one given the highest voting order (or not at all given a no; won't be...
This is more or so taking pre-existing ideas from a other server I used to play in.
starting from first class to last
scout:
Stock bat
+50% secondary ammo
Force a nature
-50% primary ammo (because it's a crutch)
Shortstop
+15% faster reloading speed
+10% damage bonus
Soldier:
Rocket...
https://gamebanana.com/mods/429062
Seems small at first but it's actually got a bit of room to it, looks to play well despite the skybox textured layout in the main center, not favoured well for engineers, snipers with rifles and heavies that use miniguns from a general point of view.
Reminds...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.