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  1. fattyeater

    Completed Some Map Ideas for Vsh/FF2.

    The only ones I think might be balanced are Riverside, Rooftops, Jealo and Croclab. I would say no to Desert Post and Runes, as I dont think they would be balanced or fun. Desert Posts has a lot of empty flat space and Runes is completely open. Toxicaro is interesting as it gives off the...
  2. fattyeater

    Can I get some help with this VSH map?

    *Oops this looks like my previous post. How to edit?
  3. fattyeater

    Can I get some help with this VSH map?

    I have been working on this map vsh_finnmill_v1 I know this version may have some visual issues such as the skybox cards and some lighting errors, but I wish to get some feedback about what you think about it. Any recommendations would be helpful, be they based on gameplay or other things...
  4. fattyeater

    Declined I made another vsh map babyyy

    vsh_stormmill_v1 Here is the link to the map: https://steamcommunity.com/sharedfiles/filedetails/?id=2116648668 It is not symmetrical like my previous project. If only one of my maps can make it in I would like it to be this one, as its my newer one, and there has been more skill put into it...
  5. fattyeater

    Can someone help me with this vsh map?

    Yay! Thank you very much!!!!!!
  6. fattyeater

    Can someone help me with this vsh map?

    Does the latest one work?
  7. fattyeater

    Can someone help me with this vsh map?

    Does this version work? I used CompilePal with the auto packing service. New name because I think it sounds better and I didn't feel like making up more version names.
  8. fattyeater

    Can someone help me with this vsh map?

    Goshdarnit I guess Vide is jut shit.
  9. fattyeater

    h

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  10. fattyeater

    Can someone help me with this vsh map?

    OK, I think the issue should be fixed, because I packed the custom skybox into the map with VIDE manually thanks to Tolfx. I would like to thank you for your help. Here is the packed version with a few tweaks, so it is called vsh_oldmill_b1 instead of vsh_oldmill_v1, so that it doesn't screw up...
  11. fattyeater

    Can someone help me with this vsh map?

    Yeah thats what I thought, the program I used didnt detect the skybox texture I used as being custom or something.
  12. fattyeater

    Can someone help me with this vsh map?

    I need to see if everything works properly for others, especially if the skybox is correct. Please help, thanks.
  13. fattyeater

    Buying CS:GO, Tf2, Dota2 items

    That's quite the promiscuous avatar
  14. fattyeater

    Completed I made a VSH map. Could it be added?

    Ok, so I made a new update to the steam workshop version. Now its called vsh_coldfreight_3 Here I added some more displacement smoothing tweaks, as well as adding some props in some buildings. So basically changes up to date since the first version are: Displacement fixes Added some more...
  15. fattyeater

    Completed I made a VSH map. Could it be added?

    Yep, I think you are playing the slightly older version. The new version should be out on the workshop now. And the new versions name in the map files is vsh_coldfreight_2
  16. fattyeater

    Completed I made a VSH map. Could it be added?

    IMPORTANT New version has been uploaded to the workshop and you should wait a while because its waiting for approval from Steam (If you are testing the map) I believe this version is more polished, playable and way less buggy. Previously some displacements were crap. New version is...
  17. fattyeater

    Completed I made a VSH map. Could it be added?

    Ok I fixed some more important displacement issues as well and made another compile. This one will be updated to the workshop.
  18. fattyeater

    Completed I made a VSH map. Could it be added?

    The map is now compiling. Ok, I have come around to now edit it and make changes as suggested: Fixed the displacement issues by fiddling with the displacements and/or covering them up Changed natural lighting (increased sun light and decreased ambient light, to I think make the sun highlight...
  19. fattyeater

    Completed I made a VSH map. Could it be added?

    Thanks for the help, but the problem was that when I used the sew tool in as many ways as possible it would still not align them, there would always be that stupid little lip on the side. I played around with the outdoor lighting a while but I agree that it could be more defined. Snow is hard to...
  20. fattyeater

    Completed I made a VSH map. Could it be added?

    I appreciate your feedback, Falko, and I will respond to it as well. Yes, I am new to hammer, and displacements were the hardest to work with. The displacement sew tool has a mind of its own. I will try fixing this. Do you think covering them up with blocks or props would work? I will fix the...