Christian Brutal Sniper for FF2 (1 Viewer)

Should Christian Brutal Sniper be added?

  • Yes

    Votes: 9 60.0%
  • No

    Votes: 6 40.0%

  • Total voters
    15
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KnotRed

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Jan 5, 2018
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Everyone know who CBS is, he has standard or a little below standard hale hp, takes more Knockback than Saxton & in the hands of a skilled player can be a force to be reckoned with

Christian Brutal Sniper
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A Public version a friend remade, as in the model was redone

Everyone knows his weapons already, changes them whenever he kills a player

Abilities : Super Jump + Weighdown

Rage : Short range Stun + Huntsman

Download Link : http://www.mediafire.com/file/cfk2mr...tal+Sniper.zip
 
I dont see why not if its in the saxton hale server then it could be here too.
 
Ah, Christian Brutal Sniper. A definite classic.

I'm all for adding new bosses as long as they're balanced, and in this case it seems to be fine, though.. the exact stats could be useful to know.
Either way, I love the little details this boss has, like the weapon changing after kills, but.. it does look a tiny bit like a stronger version of the Cuddly Heavy when looking at his powers in a certain youtube video. If it is like in said video, then it all comes down to the frequency of his rage. Again - some information should be known.
 
Ah, Christian Brutal Sniper. A definite classic.

I'm all for adding new bosses as long as they're balanced, and in this case it seems to be fine, though.. the exact stats could be useful to know.
Either way, I love the little details this boss has, like the weapon changing after kills, but.. it does look a tiny bit like a stronger version of the Cuddly Heavy when looking at his powers in a certain youtube video. If it is like in said video, then it all comes down to the frequency of his rage. Again - some information should be known.
what kind of information are you looking for that is NTK [Need To Know]
 
Things like HP needed for rage (1900 is the default afaik), the HP algorithm, etc. Basically the things that decide whether the boss is balanced or not. In this case it's pretty plain and simple, but that's just a heads-up for the future.
 
Things like HP needed for rage (1900 is the default afaik), the HP algorithm, etc. Basically the things that decide whether the boss is balanced or not. In this case it's pretty plain and simple, but that's just a heads-up for the future.
the only health formula I found for CBS is on the official TF2 Wiki page

Health formula
: [(460+n)×n]1.075 [can be modified for balancing reasons if need be]

Scare radius — ~9 meters [can also be modified if need be]

1900 rage to activate [again, can be modified for balancing reasons]

I believe the only melee out of the weapons he has that deals less than 195 damage is the Tribalman's Shiv
 
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