Declined Juggernaut idea (1 Viewer)

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Dom44

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Juggernaut idea

For this idea everyone will vote for juggernaut by "!vj".
I have seen this before on other servers and thought it would be a good idea for the dodgeball community.
Basically when enough people have voted for juggernaut, the next round one person will be randomly selected and given a lot of health (this varies on the amount of the players he/she vs) it will be juggernaut vs everyone. If someone hits the juggernaut he will automatically get a point even if the juggernaut doesn't die.

Perhaps the survivors after the juggernaut is killed gets x2 points next round or get another extra point?

Comment what you think of this idea and any other ideas to build on, give it a like if you agree. Sorry for making to commotions in one day :)

Dom
 
I'll let you guys know what happened about this.

I remember testing it with Kevin, Lighty or Deadsworn. The plugin ended up not working in two ways. One, it didn't give the health even though the server was saying 'Player x killed player y with 2000 health' (Or whatever the health was suppose to be)
Also, the rockets ended up changing their behaviour. Something about when it hit the floor they would explode instead of bouncing when you downspike.

Since then the idea hasn't been touched. Maybe because I don't think we know how to fix it xD i don't know.
 
Oh ok Perhaps we could try again and take another look what went wrong in the code?
 
I'll let you guys know what happened about this.

I remember testing it with Kevin, Lighty or Deadsworn. The plugin ended up not working in two ways. One, it didn't give the health even though the server was saying 'Player x killed player y with 2000 health' (Or whatever the health was suppose to be)
Also, the rockets ended up changing their behaviour. Something about when it hit the floor they would explode instead of bouncing when you downspike.

Since then the idea hasn't been touched. Maybe because I don't think we know how to fix it xD i don't know.
I don't remember that? all I know that juggernaut just did, not, work, then again maybe we didn't have enough players...
 
Maybe, just maybe...

We didn't had enough players because it was not working as it should?
 
I've tested it on my server, it works as it should??
 
Looks like we'll need to do a test on a wide scale with lighty so you can see what I mean x.x

Some plugins maybe conflicting I dunno. I ain't a wizard at this. But it would be worth you guys seeing it.
 
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