Nerf "St. Heffe" (1 Viewer)

Nerf "St. Heffe"

  • Yes

    Votes: 13 72.2%
  • No

    Votes: 5 27.8%

  • Total voters
    18
  • Poll closed .
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Wasman

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Jun 19, 2015
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He has 3 lifes he can fly even when his rage is drained and he can stun and smite people in his rage...

Nerfing him to 2 life's and limiting his fly ability would be good..
 
  • Agree
Reactions: Cammy
I would say to give his flight a charge-based cooldown, such as every 5 seconds he gets 1 flight charge (to a max of 5 charges). If all of the charges are used / the hale has 0 charges left, his rage % is reset to 0%.

His lives are fine, that is what gives him survivability, he's weaker to spies from what I have observed, but that may just be the split life pool.

His smites could possibly get a range nerf, as he is capable of smiting through X thick walls, and is capable of smiting through the ground. Another potential nerf for the smites could be the "per-rage" charge reduction of 3 smites to 2 smites.

This hale gets 36 (I believe) smites per round played, which is more than enough to wipe out all of the players + an additional 12 players.
 
  • Agree
Reactions: Hellboy and Wasman
Does this need to be said more? He is next to impossible to beat when someone's playing, I'm bringing back Freddy story's, Uberpirates has a FF2 boss called Freddy K (ya know the guy from Nightmare on elm street) and he is UNBEATEN only when the hale is AFK can people beat him, this guy is him with flight
Edit: Nerfs I would like to see is , His flight, His rage (We are in the Beam!) and overall at least lower the health to times 2 health bars insted of Ninja Spy's 3 times healthbar
 
As much as I love st heffe, he is a bit on the overpowered side. It's Mostly the smiteing feature that's bad.
 
Strangely enough, St. Heffe's fly ability instantly drains his rage, more drain than fly, on my FF2.

Wonder if there is some weird change from the public FF2 vs my private FF2.
 
Strangely enough, St. Heffe's fly ability instantly drains his rage, more drain than fly, on my FF2.

Wonder if there is some weird change from the public FF2 vs my private FF2.


It instantly drains his rage here too the moment he flies, but the problem is... his flight is infinite. We've had rounds that has literally had this particular hale staying at the top of the map and only dropping down for maybe 3 seconds to either goomba or punch someone, only to instantly fly back up.

People that play like this rarely lose even half of a single life.
 
So poll got through a clear yes..
Hmm so who will provide us the nerfed configuration of St.Heffe?
 
My prayer has been answered!


Nope his 3th life is now merged into Hp in his other 2 lifes.. still broken OP
 
I know this is a bump of a old thread,but eitherway maybe the amount of smites he has can be nerfed aswell? It's quite frustrating knowing that he can take your whole team + more out by just smiting
 
I know this is a bump of a old thread,but eitherway maybe the amount of smites he has can be nerfed aswell? It's quite frustrating knowing that he can take your whole team + more out by just smiting

He needs the same faith as nopegeneer at this point
 
  • Agree
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